Forza 6
Territory brings the epic energy and glamour of European supercar racing to the iconic racing franchise. After a successful collaboration on Forza Motorsport 5, Territory was again brought on board by Turn10 in Seattle to help set the game’s high level aesthetic language and movement concepts. Briefed to build on our design for the franchise defining FM5, Territory worked closely with UI Art Director Martin Jung to define a completely new look and feel, and as part of the design process we worked in tandem with the internal UX design team to address complex user interface and experience challenges. I initially start working on this project as art director at Territory to then move into design and animation team to help out with the expanding set of assets that were created. Done @ Territory Studio, London